Zend\Console\Charset\DECSG
DEC Special Graphics (VT100 line drawing) character set
Synopsis
class DECSG
implements
CharsetInterface
{
- // constants
- const ACTIVATE = "\x1b(0";
- const DEACTIVATE = "\x1b(B";
- const BLOCK = "\x61";
- const SHADE_LIGHT = "\x61";
- const SHADE_MEDIUM = "\x61";
- const SHADE_DARK = "\x61";
- const LINE_SINGLE_EW = "\x71";
- const LINE_SINGLE_NS = "\x78";
- const LINE_SINGLE_NW = "\x6c";
- const LINE_SINGLE_NE = "\x6b";
- const LINE_SINGLE_SE = "\x6a";
- const LINE_SINGLE_SW = "\x6d";
- const LINE_SINGLE_CROSS = "\x6e";
- const LINE_DOUBLE_EW = "\x73";
- const LINE_DOUBLE_NS = "\x78";
- const LINE_DOUBLE_NW = "\x6c";
- const LINE_DOUBLE_NE = "\x5b";
- const LINE_DOUBLE_SE = "\x6a";
- const LINE_DOUBLE_SW = "\x6d";
- const LINE_DOUBLE_CROSS = "\x6e";
- const LINE_BLOCK_EW = "\x61";
- const LINE_BLOCK_NS = "\x61";
- const LINE_BLOCK_NW = "\x61";
- const LINE_BLOCK_NE = "\x61";
- const LINE_BLOCK_SE = "\x61";
- const LINE_BLOCK_SW = "\x61";
- const LINE_BLOCK_CROSS = "\x61";
Hierarchy
Implements
Constants
Name | Value |
---|---|
ACTIVATE | "\x1b(0" |
DEACTIVATE | "\x1b(B" |
BLOCK | "\x61" |
SHADE_LIGHT | "\x61" |
SHADE_MEDIUM | "\x61" |
SHADE_DARK | "\x61" |
LINE_SINGLE_EW | "\x71" |
LINE_SINGLE_NS | "\x78" |
LINE_SINGLE_NW | "\x6c" |
LINE_SINGLE_NE | "\x6b" |
LINE_SINGLE_SE | "\x6a" |
LINE_SINGLE_SW | "\x6d" |
LINE_SINGLE_CROSS | "\x6e" |
LINE_DOUBLE_EW | "\x73" |
LINE_DOUBLE_NS | "\x78" |
LINE_DOUBLE_NW | "\x6c" |
LINE_DOUBLE_NE | "\x5b" |
LINE_DOUBLE_SE | "\x6a" |
LINE_DOUBLE_SW | "\x6d" |
LINE_DOUBLE_CROSS | "\x6e" |
LINE_BLOCK_EW | "\x61" |
LINE_BLOCK_NS | "\x61" |
LINE_BLOCK_NW | "\x61" |
LINE_BLOCK_NE | "\x61" |
LINE_BLOCK_SE | "\x61" |
LINE_BLOCK_SW | "\x61" |
LINE_BLOCK_CROSS | "\x61" |